- Latency is 8192 samples at the moment, this depends on the
poor algorithm, as mentioned above
- The impulse response must be 2 channels, i.e. stereo
- There is no resampling of the impulse response yet, meaning
that if the samplerate of the IR doesn't match the
samplerate of the host, the IR appears to be pitched.
- Multiple instances may degrate performance or won't work
at all, this will be fixed in a future release
- No nice GUI, I just were too lazy to code a good one
...
CPU usage is nearly 0% for each instance.
GPU usage is 16% for a 30sec IR on my 8600 GT, which is a slow card. A 8800 GT will have less than ~8% I guess.